Published versions, dates and user-visible changes, grouped by product. Beta builds are not listed here.
Versions and dates come from release tags, download manifests and the publish directory. Where no public record exists, the version points to the download page.
An automation can now run at several times of day; the run list supports paging and remembers column widths and order.
The connectivity allowance now follows your subscription period and shows DERP and inbox usage separately.
Voice input and read-aloud on phones use the live channel again after a reconnect.
Scrolling up in a chat reliably loads earlier messages instead of stopping on an empty page.
Continued-task cards stay marked as running and show the task name and all steps; the run id sits inline after the title.
The macOS app uses the system title bar and is signed with a Developer ID and notarized, so the first launch no longer warns about an unidentified developer.
Skills from the Skills Hub are manual by default and ask for your confirmation before they are used.
Heshi (Phynexis Viewer)
Turn simulation results into an interactive scene, in the browser or in Blender.
Project mode: a .viewer project points at raw data (VTK, OpenFOAM cases, DEM dumps); the pipeline and scene are source documents and the converted result lives in a disposable cache. The desktop app opens a project folder and builds it.
Browser-side filters recompute in a worker — slice, threshold, clip, contour, probe, stream tracer, glyph and warp — from the same node table the Python converter uses.
An editor-style sidebar and property panel; view buttons gain axis triads, zoom-to-fit works for the current frame or all frames, and the transport controls are redrawn.
Remote data: a machine on the tailnet converts and serves the packages while the viewer renders locally, fetching one PXFR per frame.
doctor validates the pipeline, scene, topology and references; JSON schemas and cross-language parity tests are new.
0.2.2
v0.2.2
New pipeline nodes for bed, phase, wetness, contact line and liquid bridge; the liquid-bridge and contact-angle cases produce publication-quality figures.
Binary polyMesh and real CFD-DEM field shapes are read correctly.
The scene honours hidden channels and explicit material colours.
The Windows installer uses the app icon; several release and signing issues are fixed.
0.2.1
v0.2.1
A pipeline source tree on the left; the property panel builds its controls from each node’s schema.
Probe and selection work as pipeline nodes; sphere and cone glyphs are new, and labels draw as a point-channel layer.
Nested multiblock groups are supported and can be expanded level by level.
Blender output gains a colour legend and PNG sequences.
Filter results are cached on disk, so revisiting the same result is faster.
The update badge appears only for a real offer or a pending restart; the settings page uses one set of check, download and restart states.
0.2.0
v0.2.0
The first release with desktop auto-update: check at launch, download in the app, then restart to finish (macOS / Windows).
Graph editor: a node canvas, node library, minimap, subgraphs and collapse/focus mode; ports are checked by type while connecting.
Graphs store steps as JSON and a .graph file is the launch file. A graph writes the Python script for Phynexis, the dictionaries in an OpenFOAM case, or a .viewer scene for Phynexis Viewer; OpenFOAM cases round-trip.
The headless engine validates the JSON, orders the DAG, translates it to Python and runs it; built-in examples are included.
The desktop app opens a project from a .graph file in Finder or in the app; runs are traced on the canvas.
A loopback bridge lets an AI conversation edit the graph live, with one-step undo.
The macOS build is signed with a Developer ID and notarized; the desktop app updates itself.
The first public release. Installers and platforms are on the download page.